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Weakly Supervised 3D Open-vocabulary Segmentation

Neural Information Processing Systems

Given the super-rich semantics in 3D scenes, a crucial aspect of this task is achieving open-vocabulary segmentation that can handle regions and objects of various semantics including those with long-tail distributions.





GRIM: Task-Oriented Grasping with Conditioning on Generative Examples

Shailesh, null, Raj, Alok, Kumar, Nayan, Shukla, Priya, Melnik, Andrew, Beetz, Michael, Nandi, Gora Chand

arXiv.org Artificial Intelligence

Task-Oriented Grasping (TOG) requires robots to select grasps that are functionally appropriate for a specified task - a challenge that demands an understanding of task semantics, object affordances, and functional constraints. We present GRIM (Grasp Re-alignment via Iterative Matching), a training-free framework that addresses these challenges by leveraging Video Generation Models (VGMs) together with a retrieve-align-transfer pipeline. Beyond leveraging VGMs, GRIM can construct a memory of object-task exemplars sourced from web images, human demonstrations, or generative models. The retrieved task-oriented grasp is then transferred and refined by evaluating it against a set of geometrically stable candidate grasps to ensure both functional suitability and physical feasibility. GRIM demonstrates strong generalization and achieves state-of-the-art performance on standard TOG benchmarks. Project website: https://grim-tog.github.io




Weakly Supervised 3D Open-vocabulary Segmentation

Neural Information Processing Systems

Given the super-rich semantics in 3D scenes, a crucial aspect of this task is achieving open-vocabulary segmentation that can handle regions and objects of various semantics including those with long-tail distributions.